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The Optimization of Minor Cooldowns Becomes the Output Buffer Separating Consistent Damage Floors from Relying on Major Cooldowns Alone

While major offensive cooldowns (CDs) provide the necessary burst for phase skips, sustained damage output relies on maximizing low-cooldown, high-frequency abilities. The Optimization of Minor Cooldowns—abilities typically on a 30 to 90-second timer—is the critical **Output Buffer** that separates players who maintain a **Consistent Damage Floor** from those **Relying on Major Cooldowns Alone**. This optimization…
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